Suude
Drug
Exandria’s most infamous drug, suude is a glittering powder made from residuum. It was first developed by power-hungry archmages in the Age of Arcanum as an incense burned to enhance focus during ritual spellcasting. The secret to its refinement has been lost and rediscovered a variety of times since the Calamity, and many different types of suude have been developed by arcanists in search of ever-greater power. It has terrible addictive and mentally degenerative properties, even when used sparingly.
After burning suude within a vessel and inhaling its fumes as an action, you take 2d4 psychic damage and must make a DC 10 Constitution saving throw. On a failure, you become poisoned for 1 hour and fall unconscious for 1 minute, or until you are shaken awake as an action.
During this time, the world seems to move in slow motion, and your vision is twisted in kaleidoscopic colors-yet your focus is never distorted. If one dose of suude, or more, is used within 1 hour of another, the DC of the Constitution saving throw is increased by 5 per additional dose. If you fail this save by 10 or more, you instantly drop to 0 hit points.
On a success, you gain the ability to use one of the following Metamagic options as a sorcerer for the next minute, requiring no sorcery points. The type of Metamagic you gain access to depends on the type of suude, and once you use it, you can’t use it again until you inhale suude again.
Brown suude allows you to use the Extended Spell Metamagic option, blue suude allows you to use Twinned Spell, and red suude grants Distant Spell.