Ooze Obliterator Oskar Ormond
The bravest snake in Waterdeep/ Emotional support snake
Length: 95cm
Race: Flying snake (Morelia vividis Aera)
Build: Snake
Eye colour: Yellow
Dominant hand: tail and mouth
Favourite colour: gray (he is colourblind)
Hometown: Has no concept of hometown
Favourite food: pork meat
Least favourite food: Cabbage
Alignment: Chaotic Neutral
Native tongue: Snake
Likes: Helping, staying out of danger, bells
Dislikes: Slimes and Oozes, danger
Afraid of: Dying
Smells like: Saltwater, Sigurd.
Birthday: Kythorn 16th (not his real birthday, but is the day Sigurd picked him up)
Personality:
Having been picked up by Sigurd as he saw every other flying snake he knew died right next to Urstul, Oskar is somewhat traumatized by violence and is afraid of dying. Sigurd probably picked him up seeing the similarities of their past.
Oskar is something of a scaredy cat and a coward who tries to push himself to help Sigurd and Goud when he can by picking and delivering things. He genuinely seems to enjoy their company and the praise he gets for helping them in their ordeals.
Oskar overall likes Sigurd, is friends with Dodona and seeks the protection of Goud as if an elder sister.
As he has no hands to hold cards, Oskar is the designated card dealer when Sigurd and Goud play cards.
For most of the day Oskar is seated in a small pocket at the back of Sigurds hood where he finds great comfort.
While the Divine Shanks were busy being dead, Oskar was taken care of by Slime Sentient “Siggy” Sigrun who doted upon him and tried to make flying slimes from his poison.
Oskar was handed back to Slime Slayer Sigurd “Sliggy” Sigurdsson in an exhange and has since been given a new toothbrush by Sigurd since he forgot his old one at Sigruns place.
Is the Emotional support of Divine Shanks and is given to someone when they are having a hard time.
**Dreams: **
Oskar just wants to be useful and live his days in peace.
Secretly he dreams of becoming brave and courageous.
Feats
Survived the kidnapping of Sigurd Sigurdson, including a trip back to the Zhentarim main base.
Survived the defeat of the Divine Shanks at the hands of The New Seven.
Survived as the last Zhentarim flying snake in the coup on Gralhund Villa.