Rexxentrum
The majestic capital of the Dwendalian Empire, Rexxentrum was founded in the year 514 PD. The central location and plentiful surrounding resources of the region made Rexxentrum the most favorable place to oversee the rule and expansion of the freshly established Dwendalian Empire. Over the next three centuries, Rexxentrum grew to become the largest city in Wildemount, and the cultural and military center of Western Wynandir, enabling massive volumes of trade in and out of the city. Most any goods, services, and places of business can be found within the city walls.
King Bertrand Dwendal sits his throne in Rexxentrum, ruling the city and Empire from there. Lesser matters are delegated to Arbiter Sydnock Truscan, while citywide guild business falls under the purview of Guildmaster Kai Arness. Crownsguard patrol all major streets, while the bulk of the Righteous Brand soldiers within the empire are stationed in the King’s Bastion to defend the capital city.
At the core of all imperial politics are the nobles, politicians, and wealthy elite who live within the city or own property there. Grandiose displays of wealth and power are common among the inner wards, while sprawling poverty consumes the outer districts and slums beyond the protective walls of the city. Cobblestone streets twist and mingle through the bustling neighborhoods, cart merchants and street performers vying for the attention and patronage of passersby throughout the cold summer months and the even colder winter.
Signs of the city’s impressive hand in industrialization appear dotted throughout the main thoroughfares: glowing orbs of arcane fire flicker at the tops of dark iron lamp poles at major intersections, lighting the evening air, while colorful flowers adorn the inner archways of each neighborhood entryway year round. Carts avoid each other with pinpoint accuracy and streets are swept and cleaned by arcane machines. Benath the roads, an occasional hum can be heard or a vibration felt through building walls. Buildings cluster close and reach toward the sky, often snow-dappled with long wooden slats placed between rooftops for riffraff to skitter across the city unseen. Although the city teems with life and activity, it is also full of lawkeepers and military watch, with griffon riders occasionally circling overhead above the ever-patrolling Crownsguard and the nearby Righteous Brand headquarters.
The massive and beautiful center for arcane study known as the Soltryce Academy is located in the Candles, a thin crescent of a neighborhood marked by the tall and imposing tower homes of all eight leading members of the Cerberus Assembly, each unique and imposing in its own way. The beating heart of the city, and of the empire, lies positioned within the arc of the Candles in the terrace of Castle Ungebroch. From within the castle halls, King Bertrand Dwendal and his council of chosen authorities oversee all matters of state.
The city spreads across the tallgrass fields south of the Pearlbow Wilderness, its walls forming a distended pentagon. Farmland around the north and east sides of the city are dotted with farmsteads and small rural communities that provide food for the capital. The northeast side of the wall curves around a trio of immense, fortified towers surrounded by barracks known as the King’s Bastion, where the central force of the Righteous Brand military trains and resides. Within the outer walls of the city are seven major districts: the Mosaic Ward, the Mudtop Ward, the Tangles, the Shimmer Ward, the Academy Grounds, the Candles, and Castle Ungebroch Terrace.