15 Brussendar 835
The next morning, you set off to meet with the Dawn Guardian’s to figure out what you were getting into. There, they explained that the magic of the Horizon Walker’s ability to bend elemental weave energy means that they’re most often the most important member of the team; the mission is to close portals and the Horizon Walker is the only one with the ability to complete the mission. This leads to a question after prolonged time as a Dawn Guardian as to why you’re actually here; is it because you want to be, or because the magic compels you? However, the difference between your party make up and friendship already, likely means that you won’t deal with similar issues.
Afterward, you spoke with Remanda, who knows the magical bonds of powerful items and would help you attune to your Vestiges. This required a bonding ritual with the item to learn more about it and if it accepts the bond with you the way you have with it. This granted you history’s and knowledge of the objects:
Amira learned that her Stormbreaker Pistol was forged in the heart of a storm by her deity in an attempt to find connection to a god locked away. A son, reaching for his mother. The power of this longing, this anger, powers the gun’s destructive power and the wielder should be strong and emotionally stable. It’s intent is to destroy but it’s controlled by the will of it’s wielder. However, Amira is not the will in charge here.
Scrum learned that the Jewel of Three Prayers is corrupted with a wound, a sense of betrayal from a previous owner. She poked at the wound and saw that Alyxian believed the gods turned on him by telling the mortals he fought for that he sought to usurp the gods. This hurt and anger has festered for generations and now churns through the Netherdeep, which she saw through the darkness for the first time to see that the tunnels within it are veins within the body of a very alive Alyxian.
Applethorn saw the history of his bow, crafted from a unicorn that stood against the empire’s first destruction of the natural world by Melora herself. It’s passed through decades of protectors to stand against the destruction of forest and the world. It then showed the future: it’s brought to a druidic glade and set at the feet of a statue of the goddess there and infused with an element of her power.
Della bonded with her trident, the Horizon Forger, right after attunement and discovered that it was created outside of reality itself, either before your gods arrived or by a pantheon of another world. The intention and the power of the trident is to create and mold reality itself, connected with all energies of the world because of it. This is a massive, dangerous power that the trident inquired about Della’s ability to handle such a burden, which she accepted so the trident accepted her.
Dairon then messaged Amira that the crew is on their way back but would not be able to attend the banquet. Also that the vibe of the ship was way off and you all might need to think about the best ways to interface with the crew on your return, given the stressful week they’d had as well.
That night, the banquet to recognize Della as a Horizon Walker commenced with her grandmother making an belated entrance. During the party, you all mingled and partied with Della’s home city, while overhearing snippets about dark rifts emerging, Della’s parents fears about these portals and her connection to them, and one huge rift growing under the Ruins of Sepesca. That night, you rode Lindella’s giant squid Ravenous to the surface and made your way back to the Tide of Ruidus.