Tiberius Garreck "Tink the tinkerer"
(Dead) Gnome Artificer, Jesse
Overview:
Tink Worships Purphoros and is part of Anvil Of Purphoros. he loves being an Artificer and wants to keep getting better
Dead, located in Tizerus
Backstory:
I left my home of Akros to travel. I want to learn more about the world and see if I could learn more about inventions that have been created in other places to modify my own inventions. My hopes are to one day sell my plans to other creators in cities for gold so I can continue my journeys and make the world easier to live in with technology.
ALLIES:
Everybody is my allie until they harm me either physically or mentally. I don’t play with folk who mess with the emotions of my comrades or myself.
ENEMIES:
ENEMIES = NOT MY ALLIE! & anybody who speaks ill of the Freecraftsman
CHARACTERISTICS:
ALIGNMENT: Neutral Good
GENDER: Male
EYES: Blue
SIZE: Small
HEIGHT: 2’ 3”
FAITH: Purphoros
HAIR: Black
SKIN: Bark-colored (Tanish)
AGE: 117
WEIGHT: 26lb.
Personality Traits:
I’m willing to listen to every side of an argument before I make my own judgment.
Ideals:
Logic. Emotions must not cloud our logical thinking. (Lawful)
Bonds:
It may take a century to perfect my project, but once it’s done, I expect stunned silence, and maybe a standing ovation.
Flaws:
I can’t keep a secret to save my life, or anyone else’s.
Guild Artisan / Guild Merchant
Feature: Guild Membership
As an established and respected member of a guild, you can rely on certain benefits that membership provides. Your fellow guild members will provide you with lodging and food if necessary, and pay for your funeral if needed. In some cities and towns, a guildhall offers a central place to meet other members of your profession, which can be a good place to meet potential patrons, allies, or hirelings.
Guilds often wield tremendous political power. If you are accused of a crime, your guild will support you if a good case can be made for your innocence or the crime is justifiable. You can also gain access to powerful political figures through the guild, if you are a member in good standing. Such connections might require the donation of money or magic items to the guild’s coffers.
You must pay dues of 5 gp per month to the guild. If you miss payments, you must make up back dues to remain in the guild’s good graces.