Salidar
Salidar, like its neighbor Nasaad, is burdened with constant attacks from the Wastes. Although it is separated from the Wastes by the Treeblight, this cursed forest offers little buffer against the foul creatures that come pouring against Salidar’s section of the Great Wall. Salidar’s main duty is to defend Edar from naval attacks. While the Orcish and goblin tribes of the Wastes are not particularly good shipwrights or sailors, they do often attempt to sail up the coast of Edar in order to raid and pillage. Salidar maintains an enormous navy, the largest in all of Edar, to help protect against these naval incursions from the south.
• Government: Constitutional Monarchy
• Leader: King Vudrani Azlanti
• Capital: New Rhun
• Environment: Coastal beaches, Arid Sand Dunes, Arid Savannah
• Population: 1,650,000
- Human: 76%
- Elven: 13%
- Dwarven: 4%
- Gnomish: 7%
• Notable Locations:
- The Great Wall: An immense wall and rampart, nearly 50 feet tall, that stretches from Tarakell in Illien through Aiel Haddon in Nasaad, across the Southreach Mountains until terminating at the Bay of Mazrim’s Rest.
- The Harbor at New Rhun: This harbor is larger than any other in Edar and is a wonderous sight to behold. It is so large that it can be seen on clear days from Talaan in Amadicia.