Warmwater
Nestled deep within the enchanting Flitwick Forest, the quaint village of Warm Water is a hidden gem of the fey, a small settlement where nature and magic intertwine seamlessly. Warm Water is located at the confluence of three crystal-clear rivers, creating a serene and mystical backdrop. Here, the village’s inhabitants maintain close in the western side of [[Aurelia]] with the forest and revere the venerable Elderoak that stands proudly to the west of the village. The Elder Oak serves as the heart of many druid ceremonies and rituals, drawing visitors from afar who seek its ancient wisdom and natural blessings. The village of Warm Water offers these guests a comfortable place to reside during their visits, as it believes in hospitality as a cornerstone of its existence.
History
Warm Water’s history is shrouded in mysticism and timelessness. It is said that the village was founded centuries ago by a group of fey creatures who were drawn to the magical energies of the Flirtwick Forest. Over the years, the villagers developed a unique bond with the forest and the Elder Oak, shaping their way of life around these natural wonders. The village has remained hidden from the outside world, untouched by the passage of time.
Residents
Druid grove
Government
Governed by the Sylvan Guardians (based in Orinn)
Commerce
Warm Water operates on a bartering system, eschewing traditional currency. Villagers trade goods, services, and magical items with one another and with visitors. The rich bounty of the forest provides them with ample resources, from herbs and potions to enchanted trinkets and exquisite handcrafted goods. Warm Water’s artisans are renowned for their intricate woodwork and whimsical jewelry, making the village a sought-after destination for those in search of fey-inspired craft